Canoptek Plasmacyte

(Unit)
Type: model
Category: Elites
Categories: Canoptek Plasmacyte, Beast, Fly, Faction: Necrons, Faction: Canoptek, Faction: , Elites
LinkId: ec7a-8fb2-6faf-3f7d
Hidden: false
Costs: 1 PL15 pts

Constraints:

max(force): 0
Options (2)
Battle Honours:
Rules (2)
Command Protocols
If every unit from your army (excluding DYNASTIC AGENT, C'TAN SHARD and UNALIGNED units) is from the same dynasty, and you select a NECRONS CHARACTER model to be your WARLORD, this unit is eligible to benefit from this ability and the following rules apply.  

After both sides have deployed, but before you have determined who will have the first turn, you must assign a different one of the command protocols to each of the first five battle rounds, and note this down secretly on your army roster.

At the start of each battle round, if any NECRONS CHARACTER units from your army are on the battlefield, the command protocol that you assigned to that battle round becomes active for your army until the end of that battle round. Each command protocol is made up of two directives. When a command protocol becomes active for your army, reveal it to your opponent and select one of its directives.  Until the assigned command protocol stops being active, while a unit that is eligible to benefit from this ability is on the battlefield, that unit benefits from the selected directive.

In addition, if all units from your army are from the same dynasty (excluding DYNASTIC AGENT, C'TAN SHARD and UNALIGNED units), select one command protocol that has not been assigned to a battle round (there will typically only be one). That command protocol is active in every battle round in addition to the one assigned to that battle round – select which directive your units will benefit from at the start of each battle round. Note that if this additional command protocol is the one described in your dynasty’s code, this means both of its directives apply to all units with this ability in your army in every battle round, in addition to the protocol assigned to that battle round.
Dimensional Translocation
During deployment, you can set up this unit in a hyperspace dimension instead of setting it up on the battlefield. If you do, then in the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.

Profiles:

Unit MWSBSSTWALdSave
Canoptek Plasmacyte

8"

4+

4+

4

5

1

1

10

4+

Abilities
Evasion Protocol

While this model is within 3" of a friendly DESTROYER CULT unit, enemy models cannot target this model with ranged weapons unless it is the closest eligible target. In addition, this unit cannot perform actions.

Infused Madness

Once per turn, at the start of either your Charge phase or the Fight phase, you can select one friendly DESTROYER CULT unit within 3" of this model. If you do, roll one D6: on a 1, one model in that unit is destroyed. Regardless of the result, until the end of the turn, add 1 to the Strength and Attacks characteristics of models in that unit. Each unit can only be selected for this ability once per turn.

Recall Protocol

In the Unit Coherency Checks step of the Morale phase, if this model is not within 6" of any friendly DESTROYER CULT units, this model is destroyed.

Viral Construct

If your army is Battle-forged, then for each DESTROYER CULT unit included in a Detachment, one CANOPTEK PLASMACYTE unit can be included in that Detachment without taking up a Battlefield Role slot. You cannot include more CANOPTEK PLASMACYTE units in a Detachment than there are DESTROYER CULT units in that Detachment. [Located in No Force Org]

Modifiers:

add category Annihilation Legion
1+ Annihilation Legion in force (recursive)
remove category Fly
set max(force) -1
force is not Boarding Patrol
Used By (1)
Necrons(Catalogue)