| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Interceptor Squad | 12" | 4 | 2+ | 2 | 6+ | 1 |
| Abilities |
|---|
| Personal Teleporters:
In your Shooting phase, after this unit has shot, if it is not within Engagement Range of one or more enemy units, it can make a Normal move of up to 6" as if it were your Movement phase. If it does, until the end of the turn, this unit is not eligible to declare a charge |