Exaction Squad

(Unit)
Type: unit
Category: Infantry
Categories: Faction: Agents of the Imperium, Infantry, Grenades, Imperium, Retinue, Exaction Squad, Adeptus Arbites
LinkId: 12bb-705b-ca74-329a
Hidden: false
Costs: 90 pts
Options (3)
Rules (1)
Assigned Agents
If your army Faction is not AGENTS OF THE IMPERIUM, but every model in your army has the IMPERIUM keyword, you can include AGENTS OF THE IMPERIUM units in your army even if they do not have the Faction keyword you selected in the Select Army Faction step. In this case, the maximum number of AGENTS OF THE IMPERIUM units you can include in your army depends on the battle size, as shown below.

Incursion: 1 RETINUE, 1 CHARACTER, 1 REQUISITIONED
Strike Force: 2 RETINUE, 2 CHARACTER, 1 REQUISITIONED
Onslaught: 3 RETINUE, 3 CHARACTER, 2 REQUISITIONED


Note that you can include AGENTS OF THE IMPERIUM DEDICATED TRANSPORT units in such an army as normal, but each unit must start the battle with one or more units embarked within it, or it cannot be deployed for that battle and will count as having been destroyed during the first battle round.

Profiles:

Unit MTSVWLDOC
Exaction Squad

6"

3

4+

1

7+

1

Abilities
Imperial Law:

At the start of the battle, select one unit from your opponent's army. Each time a model in this unit makes an attack that targets that unit, that attack has the [Lethal Hits] and [Precision] abilities.

Modifiers:

add category Assigned Agents - Retinue
primary-catalogue is not Imperium - Agents of the Imperium
set hidden true
and
primary-catalogue is not Imperium - Agents of the Imperium
0 selections of Show Agents of the Imperium in roster (recursive)
set-primary category Allied Units
primary-catalogue is not Imperium - Agents of the Imperium
Used By (1)