Terrax-Pattern Termite [Legends]

(Unit)
Type: model
Category: Vehicle
Categories: Vehicle, Imperium, Transport, Dedicated Transport, Terrax-pattern Termite
EntryId: 3639-75ba-cab2-c159
Hidden: false
Costs: 200 pts
Options (3)
Rules (3)
Deep Strike
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Doctrina Imperatives
At the start of the battle round, you can select one of the Doctrina Imperatives below. Until the end of the battle round, that Doctrina Imperative is active for your army, and all units from your  army that have the Doctrina Imperatives ability gain the relevant abilities shown below. 

PROTECTOR IMPERATIVE
■ Ranged weapons equipped by models in this unit have the [HEAVY] ability.
■ Each time a ranged attack targets this unit, if this unit is within your deployment zone, worsen the Armour Penetration characteristic of that attack by 1. 

CONQUEROR IMPERATIVE
■ Ranged weapons equipped by models in this unit have the [ASSAULT] ability.
■ Each time a model in this unit makes a ranged attack, if the target of that attack is within your opponent's deployment zone, improve the Armour Penetration characteristic of that attack by 1.

Profiles:

Abilities
Damaged: 1-5 wounds remaining

While this mdel has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Deadly Demise

D3

Termite assault

This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units ou can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model can disembark after it has been set up on the battlefield, and if they do they must be set up more than 9" away from all enemy models.

Transport
Transport

This model has a transport capacity of 12 Adeptus Mechanicus Infantry models. It cannot transport Jump Pack or Kataphron models

Modifiers:

set hidden true
0 selections of Show Legends in roster (recursive)
Used By (1)