Land Speeder Typhoon [Legends]

(Unit)
Type: model
Category: Vehicle
Categories: Vehicle, Fly, Imperium, Faction: Adeptus Astartes, Land Speeder Typhoon
LinkId: c236-ccd1-b830-169c
Hidden: false
Costs: 100 pts

Constraints:

max(roster): 3
max(self): 3
max(self): 0
Options (2)
Crusade:
Battle Honours:
Battle Traits:
Crusade Relics:
Black Templars Crusade Relics:
Blood Angels Crusade Relics:
Legendary Relics:
Dark Angels Crusade Relics:
Space Wolves Crusade Relics:
Antiquity Relics:
Legendary Relics:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Rules (5)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Deep Strike
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.
Oath of Moment
If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Black Templars^^**, **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.
Oath of Moment
If your Army Faction is **^^Adeptus Astartes^^**, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the **^^Black Templars^^**, **^^Blood Angels^^**, **^^Dark Angels^^**, **^^Deathwatch^^** or **^^Space Wolves^^** keywords, add 1 to the Wound roll as well.
Templar Vows
If your Army Faction is **^^Adeptus Astartes^^**, at the start of the first battle round, select one of the following Vows to be active for **^^Adeptus Astartes^^** units from your army. While a Vow is active for your army, that unit has the associated ability below. 

**Abhor the Witch, Destroy the Witch**
■ Each time this unit declares a charge, if one or more targets of that charge have the **^^Psyker^^** keyword, you can re-roll the Charge roll. Melee weapons equipped by models in this unit have the **[PRECISION]** ability while targeting **^^Psyker^^** units. 

**Accept Any Challenge, No Matter the Odds**
■ Each time a model in this unit makes a melee attack, if the Strength characteristic of that attack is less than or equal to the Toughness characteristic of the target, add 1 to the wound roll

**Suffer Not the Unclean to Live**
■ This unit is eligible to declare a charge in a turn in which it Fell Back, and each time a model in this unit makes a Pile-in or Consolidation move, it does not need to end that move closer to the closest enemy model, provided it ends that move as close as possible to the nearest enemy unit. 

**Uphold the Honour of the Emperor**
If this unit has the **^^Infantry^^** keyword:
■ At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent's level of control over that objective marker is greater than yours at the end of the phase. 
■ If the mission you are playing features Actions, this unit is eligible to start to perform an Action in a turn in which it Advanced.

Profiles:

Unit MTSVWLDOC
Land Speeder Typhoon

14"

7

3+

6

6+

2

Abilities
Fire and Redeploy:

In your Shooting phase, each time this model has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move of up to D6". If it does, until the end of the turn, this model is not eligible to declare a charge.

Modifiers:

add category Ravenwing
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
0 selections of Show Legends in roster (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
Used By (1)