Corvus Blackstar

(Unit)
Type: model
Category: Vehicle
Categories: Fly, Vehicle, Aircraft, Imperium, Transport, Corvus Blackstar, Faction: Adeptus Astartes, Faction: Deathwatch
EntryId: d861-972b-54f9-bdfa
Hidden: false
Costs: 180 pts

Constraints:

max(roster): 3
max(self): 3
max(self): 0
Options (2)
Crusade:
Crusade Relics:
Blood Angels Crusade Relics:
Legendary Relics:
Dark Angels Crusade Relics:
Rules (5)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Hover
Some AIRCRAFT models have 'Hover' listed in their abilities. When you are instructed to Declare Battle Formations, before doing anything else, you must first declare which models from your army with this ability will be in Hover mode.

If a model is in Hover mode,  then until the end of the battle, its Move characteristic is changed to 20", it loses the AIRCRAFT keyword and it loses all associated rules for being an AlRCRAFT model. Models in Hover mode do not start the battle in Reserves, but you can choose to place them into Strategic Reserves following the normal rules if you wish.
Stealth
If every model in a unit has this ability, then each time a ranged attack is made against it, subtract 1 from that attack’s Hit roll.
Mission Tactics
Refer to the Detachment Rule for more information.
Oath of Moment
If your Army Faction is Adeptus Astartes, at the start of your Command phase, select one unit from your opponent’s army. Until the start of your next Command phase, that enemy unit is your Oath of Moment target. Each time a model with this ability makes an attack that targets your Oath of Moment target:
■ You can reroll the Hit roll
■ If you are using a Codex: Space Marines Detachment and your army does not include one or more units with the Black Templars, Blood Angels, Dark Angels, Deathwatch or Space Wolves keywords, add 1 to the Wound roll as well.

Profiles:

Unit MTSVWLDOC
Corvus Blackstar

20+"

10

3+

14

6+

0

Abilities
Blackstar Cluster Launcher:

Each time this model ends a Normal move, you can select one enemy unit it moved over during that move and roll six D6: for each 5+, that unit suffers 1 mortal wound.

Damaged: 1-5 Wounds Remaining:

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Transport:

This model has a transport capacity of 12 ADEPTUS ASTARTES INFANTRY or KILL TEAM models. Each JUMP PACK, GRAVIS or TERMINATOR model takes up the space of 2 models and each CENTURION model takes up the space of 3 models.

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Legendary)
and
51+ selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
Used By (1)