Flamers

(Unit)
Type: unit
Category: Infantry
Categories: Infantry, Fly, Chaos, Daemon, Tzeentch, Flamers
EntryId: 5f23-4d6-f2f9-5973
Hidden: false
Costs: 75 pts

Constraints:

max(force): 3
Options (1)
Rules (3)
Deep Strike
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.
The Shadow of Chaos
If your Army Faction is LEGIONES DAEMONICA, certain areas of the battlefield are considered to be within your army’s Shadow of Chaos, as follows: 
■ Your deployment zone is always within your army’s Shadow of Chaos.
■ At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Shadow of Chaos.
■ At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within your army’s Shadow of Chaos.

DAEMONIC MANIFESTATION
While a Legiones Daemonica unit from your army is within your army’s Shadow of Chaos, each time that unit takes a Battle-shock test, add 1 to that test and, if that test is passed, one model in that unit regains up to D3 lost wounds (if that unit is a Battleline unit and that test is passed, up to D3 destroyed models can be returned to that unit instead).

DAEMONIC TERROR
While an enemy unit is within your army’s Shadow of Chaos, each time that unit takes a Battle-shock test, subtract 1 from that test and, if that test is failed, that enemy unit suffers D3 mortal wounds.
Warp Rifts
Each time a LEGIONES DAEMONICA unit from your army is set up on the battlefield using the Deep Strike ability, if it is set up wholly within your army’s Shadow of Chaos, it can be set up anywhere that is more than 6" horizontally away from all enemy models, instead of more than 9".

Profiles:

Abilities
Bounding Leaps

This unit is eligible to shoot in a turn in which it Fell Back.

Invulnerable Save

Models in this unit have a 4+ invulnerable save.

Unit MTSVWLDOC
Flamers

9"

4

7+

3

7+

1

Modifiers:

set pts 150
4+ selections of model in Flamers (recursive)
set hidden true
0 selections of Show Tzeentch Daemons in force (recursive)
set-primary category Allied Units
primary-catalogue is not Chaos - Chaos Daemons
Used By (1)