Syll'esske the Vengeful Allegiance

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, DAEMON, DAEMONETTE, HERALD OF SLAANESH, HERO, SLAANESH, HEDONITE, WIZARD, Unique, Leader, Behemoth, 9 or less wounds Leader
LinkId: 6d02-458c-7c3b-645b
Hidden: false
Costs: 170 pts

Constraints:

max(roster): 1
Options (6)
Battalions:
Incarnate Bonding:

Profiles:

Command Abilities

Regal Authority
You can use this command ability at the start of the battleshock phase if this model is your general and is on the battlefield. If you do so, until the end of that phase, do not take battleshock tests for friendly SLAANESH units while they are wholly within 18" of this model.

Magic

Cast/Unbind

Spells Known

Wizard 1/1 Arcane Bolt, Mystic Shield, Subvert

Spell

Casting Value

Range

Subvert 7 18"
You can pick 1 enemy HERO within 18" of the caster that is visible to them. Until your next hero phase, that HERO cannot issue or receive commands.

Unit

Move

Wounds

Bravery

Save

Syll'esske the Vengeful Allegiance 8" 9 10 4+

Unit Abilities

Deadly Symbiosis
You can re-roll hit rolls of 1 for attacks made with melee weapons by friendly HEDONITE units wholly within 18" of this model if the number of friendly MORTAL HEDONITE units wholly within 18" of this model is equal to the number of other friendly DAEMON HEDONITE units wholly within 18" of this model.
Lithe and Swift
This unit can run and still charge later in the same turn.
The Vengeful Allegiance
In the combat phase, if the unmodified hit roll for any attack made with a melee weapon that targets this model is 1, add 1 to hit and wound rolls for attacks made by this model that target the attacking unit in the same phase.
Used By (6)
Chaos - Slaanesh(Catalogue)