Communicant

(Unit)
Type: model
Category: Elite
Categories: Pilgrim, Elite, Strong, Tough, Limited Potential, Regenerate 1
EntryId: d21f-81f7-cf6f-690e
Hidden: false
Costs: 100 Ducats

Constraints:

max(roster): 1
Options (7)
Advancement:
Skills:
Rules (3)
Tough
The first time a model with this Keyword suffers an Out of Action result on the Injury Table, it is treated as a Down result instead.
Strong
A model with this Keyword is not affected by Battlekit with the Keyword HEAVY. In addition, it can equip and use one 2-Handed Melee Weapon as if it were a 1-Handed Melee Weapon.
Regenerate
When you Activate a model with this Keyword, before carrying out any ACTIONS, you can remove up to X BLOOD MARKERS from the model.

Profiles:

Ability
Bodyguard:

If a friendly PILGRIM model within 1" of a Communicant is hit by a Ranged Attack or Melee Attack, you can say that the Communicant will take the hit. If you do so, make an Injury Roll for the Communicant instead of the original target. This ability cannot be used against attacks that have the BLAST Keyword.

The Communicant Cross:

A sacred cross is nailed on the face of the Communicant. This counts as an Iron Capirote, Combat Helmet and a Gas Mask (Immune to SHRAPNEL, GAS, and FEAR).

Unit MovementRangedMeleeArmourBase
Communicant

6"/Infantry

-3 Dice

+2 Dice

0

40mm

Modifiers:

set Ducats 0
1+ selections of Cavalcade of the Tenth Plague in roster (recursive)
1+ selections of Cavalcade of the Tenth Plague in roster (recursive)
set hidden true
or
1+ selections of War Pilgrimage of Saint Methodius in roster (recursive)
1+ selections of Children of Yggdrasil in roster (recursive)