Homunculus

(Entry)
Type: model
Categories: Troop
EntryId: dda8-eeec-a07e-ed88
Hidden: false
Costs: 40 Ducats

Constraints:

max: 1
Options (5)
Rules (1)
Golem
A model with this Keyword treats an Out of Action result from the Injury Roll Table as a Down result unless the result was caused by a Bloodbath Roll. In addition, you cannot remove BLOOD MARKERS from a friendly model with this Keyword (the opposing player can use them normally). Finally, a model with this Keyword has the NEGATE FEAR and NEGATE GAS Keywords.

Profiles:

Unit MovementRangedMeleeArmourBase
Homunculus

6"/Infantry

+0 Dice

+0 Dice

0

25mm

Ability
Re-creation:

If the Homunculus is taken Out of Action during battle, and is deemed to have been killed in the post-battle sequence, you do not have to remove it from your roster. Instead, you can spend 40 ducats at any time between battles to bring it back to life with all of its weapons and abilities

Pummeling Blows:

A Takwin Homunculus can make a Melee Attack even though it does not have any Melee Weapons.

Artificial Life:

Add -1 DICE to Injury Rolls for a Tawkin Homunculus.

Modifiers:

add category Fear
1+ selections of Terrifying Appearance in self (recursive)
add category Strong
1+ selections of Inhuman Strength in self (recursive)
add category Tough
1+ selections of Massive Size in self (recursive)
Used By (1)