| Unit | Movement | Ranged | Melee | Armour | Base |
|---|---|---|---|---|---|
| Homunculus | 6"/Infantry | +0 Dice | +0 Dice | 0 | 25mm |
| Ability |
|---|
| Re-creation:
If the Homunculus is taken Out of Action during battle, and is deemed to have been killed in the post-battle sequence, you do not have to remove it from your roster. Instead, you can spend 40 ducats at any time between battles to bring it back to life with all of its weapons and abilities |
| Pummeling Blows:
A Takwin Homunculus can make a Melee Attack even though it does not have any Melee Weapons. |
| Artificial Life:
Add -1 DICE to Injury Rolls for a Tawkin Homunculus. |