Hunter of the Left-hand Path

(Unit)
Type: model
Category: Elite
Categories: Elite, Demonic, The Court, Infiltrator, Negate Fire
EntryId: bf89-44f3-36a0-c7b4
Hidden: false
Costs: 110 Ducats

Constraints:

max(roster): 1
Options (6)
Advancement:
Skills:
Rules (1)
Infiltrator
When a model with this Keyword is deployed for the first time in a game, it can be set up anywhere on the battlefield as long as it is out of the Line of Sight of all enemies and is at least 8" away from the closest enemy. INFILTRATORS are deployed after models that do not have this Keyword. Any INFILTRATORS that cannot be deployed in this way are instead deployed normally in their deployment zone.

Profiles:

Unit MovementRangedMeleeArmourBase
Hunter of the Left-hand Path

6"/Infantry

+2 Dice

+1 Dice

0

32mm

Battlekit TypeRangeKeywords
Oracle Beast Cloak

Spell (Cost 3)

You can cast this spell once per Turn after an Injury Roll is made for the spellcaster. If you do so, the result of the Injury Roll is changed to a No Effect result (make Injury Rolls for other models hit by the same attack normally).

Left-Hand Path

Spell (Cost 2).

You can cast this spell when the spellcaster takes a Move, Dash or Charge Action and moves into contact with a terrain piece. If you do so, you can interrupt the spellcaster's move to remove them from the battlefield and then deploy them in contact with another terrain piece more than 1" from any enemy models, unless the spellcaster is making a charge. If the spell is cast during a charge, the spellcaster must deploy closer to the target than it was before it was removed from the battlefield. You can then carry on with the spellcaster's move as normal. This spell can be used for a normal move or a charge or a retreat, and can be cast more than once during the course of a single ACTION (you must pay its cost each time it is cast). If it is cast as part of a charge, the spellcaster must still start the charge within 12" of the target model, and you will need to take a Risky Success Roll for the spellcaster if they do not have a Line of Sight to the target model.

Shadow Walker

Spell (Cost 2)

You can cast this spell before the spellcaster takes a Retreat ACTION. If you do so, enemy models cannot make a Melee Attack on the spellcaster when they retreat.

Weapon TypeRangeKeywords
Bow of Lethe

1-Handed

24"

ASSAULT

Special Ammunition: Before making an Injury Roll for an attack made with a Bow of Lethe, you must choose if the roll will have the +2 INJURY DICE Keyword or the IGNORE ARMOUR Keyword.

Modifiers:

set hidden true
1+ selections of Fang of the Seething Black in roster (recursive)