Ares Gunship

(Unit)
Type: model
Category: Flyer
Categories: Aircraft, Fly, Flyer, Faction: Imperium, Faction: Adeptus Custodes, Vehicle, Machine Spirit, Faction:
EntryId: 94ed-7b82-08f2-eea8
Hidden: false
Costs: 20 PL400 pts
Options (3)
Battle Honours:

Profiles:

Abilities
Airborne

You cannot charge with this model, and this model can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this model if it is within 1" of any enemy units that can FLY, and this model can only make close combat attacks against units that can FLY. Enemy units can only make close combat attacks against this model if they can FLY.

Eclipse Shield

This model has a 5+ invulnerable save.

Explodes

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Hard to Hit

When resolving an attack made with a ranged weapon against this model, subtract 1 from the hit roll

Hover Jet

Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses the Airborne, Hard to Hit and Supersonic abilities until the beginning of your next Movement phase.

Infernus Firebomb

Once per turn after the bearer has moved you can select on point on the battle field the bearer has moved across. Roll a D6 for each unit in within 6" of that point (subtract 1 if that model is a non VEHICLE or non MONSTER CHARACTER), on a 4+ that model suffers D3 mortal wounds.

Supersonic

When this model moves, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot. When this model Advances, add 20" to its Move characteristic until the end of the Movement phase instead of making an Advance roll.

Unit MWSBSSTWALdSave
Ares Gunship [1] (12-22+ Wounds Remaining)

20-50"

6+

2+

8

8

22

6

11

3+

Ares Gunship [2] (6-11 Wounds Remaining)

20-40"

6+

3+

8

8

N/A

D6

11

3+

Ares Gunship [3] (1-5 Wounds Remaining)

20-30"

6+

4+

8

8

N/A

D3

11

3+

Modifiers:

set hidden true
1+ Hide FW Units in force (recursive)
Used By (1)