Unit | M | WS | BS | S | T | W | A | Ld | Save |
---|---|---|---|---|---|---|---|---|---|
Chaos Falchion 1 (14+ wounds remaining) | 10" | 5+ | 3+ | 8 | 8 | 26 | 6 | 9 | 2+ |
Chaos Falchion 2 (7-13 wounds remaining) | 5" | 5+ | 4+ | 8 | 8 | N/A | D6 | 9 | 2+ |
Chaos Falchion 3 (1-6 wounds remaining) | 3" | 5+ | 5+ | 8 | 8 | N/A | D3 | 9 | 2+ |
Abilities |
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Explodes (2D6"/D6): When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal wounds. |