Big Mek on Warbike [Legends]

(Unit)
Type: model
Category: Character
Categories: Character, Mounted, Speed Freeks, Grenades, Faction: Orks, Big Mek on Warbike, Big Mek
EntryId: 8b2-ca6b-b00c-d64c
Hidden: false
Costs: 105 pts

Constraints:

max(roster): 3
max(self): 0
max(self): 6
Options (4)
Rules (2)
Waaagh!
If your Army Faction is **^^Orks^^**, once per battle, at the start of your Command phase, you can call a Waaagh! If you do, until the start of your next Command phase, the Waaagh! is active for your army and:
- Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced.
- Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability.
- Models from your army with this ability have a 5+ invulnerable save.
Leader
While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. Each time an attack targets an Attached unit, until the attacking unit has resolved all of its attacks, you must use the Toughness characteristic of the Bodyguard models in that unit, even if a Leader in that unit has a different Toughness characteristic. Each time an attack successfully wounds an Attached unit, that attack cannot be allocated to a Character model in that unit, even if that Character model has lost one or more wounds or has already had attacks allocated to it this phase. As soon as the last Bodyguard model in an Attached unit has been destroyed, any attacks made against that unit that have yet to be allocated can then be allocated to Character models in that unit.

Each time the last model in a Bodyguard unit is destroyed, each CHARACTER unit that is part of that Attached unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time the last model in a CHARACTER unit that is attached to a Bodyguard unit is destroyed and there is not another CHARACTER unit attached, that Attached unit’s Bodyguard unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time a unit that is part of an Attached unit is destroyed, it does not have the keywords of any other units that make up that Attached unit (unless it has those keywords on its own datasheet) for the purposes of any rules that would be triggered when that unit is destroyed.

Profiles:

Unit MTSVWLDOC
Big Mek on Warbike [Legends]

12"

6

4+

6

7+

2

Abilities
More Dakka:

While this model is leading a unit, each time a model in that unit makes a ranged attack, re-roll a Hit roll of 1.

Mekaniak:

At the end of your Movement phase, you can select one friendly ORKS VEHICLE model within 3" of this model. That VEHICLE model regains up to D3 lost wounds, and, until the start of your next Movement phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.

Invulnerable Save (6+):

This model has a 6+ invulnerable save.

Leader:

This model can be attached to the following unit:

  • WARBIKERS

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Legendary)
and
51+ selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
0 selections of Show Legends in roster (recursive)
Used By (1)
Xenos - Orks(Catalogue)