Unit | M | T | SV | W | LD | OC |
---|---|---|---|---|---|---|
Rukkatrukk Squigbuggy | 12" | 7 | 4+ | 9 | 7+ | 3 |
Abilities |
---|
Buzzer Squigs:
In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks made with squig-launchas and roll one D6; on a 4+, until the end of your opponent's next turn, that enemy unit is hindered. While a unit is hindered, subtract 2" from its Move characteristic and subtract 2 from Advance and Charge rolls made for it. |
Squig Mine:
Once per battle, at the start of any phase, select one enemy unit within 3" of this model and roll one D6: on a 4+, that enemy unit suffers D6 mortal wounds. Designer’s Note: Place a Squig Mine token next to the model, removing it once this ability has been used. |
Invulnerable Save (6+):
This model has a 6+ invulnerable save. |