Neurolictor

(Unit)
Type: model
Category: Infantry
Categories: Infantry, Great Devourer, Neurolictor, Vanguard Invader, Faction: Tyranids, Synapse
LinkId: 71ea-8f89-1aca-c31c
Hidden: false
Costs: 80 pts

Constraints:

max(roster): 3
max(self): 3
max(self): 0
Options (2)
Rules (5)
Shadow in the Warp
If your Army Faction is TYRANIDS, once per battle, in either player’s Command phase, if one or more units from your army with this ability are on the battlefield, you can unleash the Shadow in the Warp. When you do, each enemy unit on the battlefield must take a Battle-shock test. Each time an enemy unit takes such a Battle-shock test, if it is within 6" of one or more Synapse units from your army, subtract 1 from that test.
Lone Operative
Unless part of an Attached unit, this unit can only be selected as the target of a ranged attack if the attacking model is within 12".
Infiltrators
During deployment, if every model in a unit has this ability, then when you set it up, it can be set up anywhere on the battlefield that is more than 9" horizontally away from the enemy deployment zone and all enemy models.
Stealth
If every model in a unit has this ability, then each time a ranged attack is made against it, subtract 1 from that attack’s Hit roll.
Synapse
If your Army Faction is TYRANIDS, while a TYRANIDS unit from your army is within 6" of one or more friendly SYNAPSE  models, that TYRANIDS unit is said to be within Synapse Range of that model and of your army. While a Tyranids unit from your army is within Synapse Range of your army:

■ Each time that unit takes a Battle-shock test, take that test on 3D6 instead of 2D6.
■ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Profiles:

Unit MTSVWLDOC
Neurolictor

8"

5

4+

7

7+

1

Abilities
Feeder Tendrils:

Each time this model destroys an enemy CHARACTER model, you gain 1CP

Neural Disruption:

In your Command phase, select one enemy unit within 12" of this model. That unit must take a Battle-shock test

Psychological Saboteur (Aura):

While an enemy unit is with 12" of this model, if that unit is Battle-shocked:

  • Each time a model in that unit makes an attack, subtract 1 from the Hit roll
  • Each time a friendly TYRANIDS model makes an attack that targets that unit, add 1 to the Wound roll.
Invulnerable Save (4+):

This model has a 4+ invulnerable save.

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
append name (Legendary)
and
51+ selections of Experience Points in self (recursive)
1+ selections of Crusade Force in roster (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
and
force is not Crusade Force
0 selections of Final Day in parent (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
Used By (2)
Xenos - Tyranids(Catalogue)