Proteus Kill Team [Legends]

(Unit)
Type: unit
Category: Infantry
Categories: Infantry, Grenades, Imperium, Proteus Kill Team, Deathwatch, Kill Team, Faction: Agents of the Imperium, Retinue
LinkId: 2c07-dc65-676c-5fdf
Hidden: false
Costs: 160 pts

Constraints:

max(roster): 3
max(self): 3
max(self): 0
Options (2)
Crusade:
Battle Honours:
Battle Traits:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Rules (1)
Kill Team
Each time an attack targets this unit, if it contains models with different Toughness characteristics, until the attacking unit has finished making its attacks, use the Toughness characteristic of the majority of the models in that unit when determining what roll is required for that attack to successfully wound. If two or more Toughness characteristics are tied for majority, use the highest value. 
For the purposes of determining which models in this unit can embark within a TRANSPORT, Kill Team Terminator models, Kill Team Outrider models, Kill Team Biker models and models equipped with a jump pack each take up the space of 2 models, but can otherwise embark within any TRANSPORT their unit can embark within, even though similar models in other units have the TERMINATOR, MOUNTED or JUMP PACK keywords. 
For the purposes of interacting with terrain features, all models in units with this ability are considered Infantry models, even though similar models in other units may have the Mounted or Jump Pack keywords. 
**Designer’s Note**: *While the abstractions in the above rule cause some models to behave differently to similar models in other units, they are designed to minimise complicated movement, Transport and Benefit of Cover rules.*

Profiles:

Abilities
Proteus Doctrines:

Each time a model in this unit makes an attack that targets a unit that is not Below Half-strength, add 1 to the Hit roll.

Attached Unit:

If a CHARACTER from your army with the Leader ability can be attached to a DEATHWATCH KILL TEAM, it can be attached to this unit instead.

Modifiers:

add category Assigned Agents - Retinue
primary-catalogue is not Imperium - Agents of the Imperium
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set pts 320
6+ selections of model in Proteus Kill Team [Legends] (recursive)
set hidden true
0 selections of Show Legends in roster (recursive)
set hidden true
set hidden true
and
primary-catalogue is not Imperium - Agents of the Imperium
0 selections of Show Agents of the Imperium in roster (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
set-primary category Allied Units
primary-catalogue is not Imperium - Agents of the Imperium
Used By (1)