Serberys Raiders

(Unit)
Type: unit
Category: Mounted
Categories: Serberys Raiders, Imperium, Faction: Adeptus Mechanicus, Skitarii, Mounted
LinkId: b93d-b9db-120f-5c9e
Hidden: false
Costs: 60 pts

Constraints:

max(force): 3
Options (2)
Rules (2)
Scouts
Some units have ‘Scouts x"’ listed in their abilities. If every model in a unit has this ability, then at the start of the first battle round, before the first turn begins, it can make a Normal move of up to x", with the exception that, while making that move, the distance moved by each model in that unit can be greater than that model's Move characteristic, as long as it is not greater than x". 

DEDICATED TRANSPORT models can make use of any Scouts x" ability listed in their abilities, or a Scouts x" ability that a unit that starts the battle embarked within that DEDICATED TRANSPORT  model has (provided only models with this ability are embarked within that Dedicated Transport model), regardless of how that embarked unit gained this ability (e.g. listed in their abilities, conferred by an Enhancement or by an attached Character, etc.). 

A unit that moves using this ability must end that move more than 9" horizontally away from all enemy models. If both players have units that can do this, the player who is taking the first turn moves their units first.
Doctrina Imperatives
At the start of the battle round, you can select one of the Doctrina Imperatives below. Until the end of the battle round, that Doctrina Imperative is active for your army, and all units from your army that have the Doctrina Imperatives ability gain the relevant abilities shown below.

PROTECTOR IMPERATIVE
■ Ranged weapons equipped by models in this unit have the [HEAVY] ability.
■ Improve the Ballistic Skill characteristic of ranged weapons equipped by models in this unit by 1.
■ Each time a melee attack targets this unit, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, subtract 1 from the Hit roll.

CONQUEROR IMPERATIVE
■ Ranged weapons equipped by models in this unit have the [ASSAULT] ability.
■ Improve the Weapon Skill characteristic of melee weapons equipped by models in this unit by 1.
■ Each time a model in this unit makes an attack, if this unit has the Battleline keyword and/or it is within 6" of one or more friendly Adeptus Mechanicus Battleline units, improve the Armour Penetration characteristic of that attack by 1.

Profiles:

Unit MTSVWLDOC
Serberys Raiders

12"

4

4+

2

7+

2

Abilities
Scouts:

9"

Tactica Obliqua:

Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this unit, if this unit is not within Engagement Range of one or more enemy units, it can do one of the following: ■ Make a Normal move of up to D6". ■ Make a Normal move of up to 6", provided every model in this unit ends that move wholly within 6" of one or more friendly Adeptus Mechanicus Battleline units.

Invulnerable Save:

Models in this unit have a 5+ invulnerable save.

Modifiers:

set pts 120
4+ selections of model in Serberys Raiders (recursive)
Used By (1)