Tzaangor Enlightened

(Unit)
Type: unit
Category: Mounted
Categories: Faction: Thousand Sons, Mounted, Fly, Chaos, Tzeentch, Tzaangor Enlightened
LinkId: a714-99f7-a2da-2362
Hidden: false
Costs: 50 pts

Constraints:

max(force): 3
Options (1)
Rules (1)
Kindred Sorcery
In your Command phase, you can select one of the abilities listed below to take effect until the start of your next Command phase.
MALEVOLENT CHARGE
Psychic weapons equipped by THOUSAND SONS models from your army have the [LETHAL HITS] ability.
PSYCHIC MAELSTROM
Psychic weapons equipped by THOUSAND SONS models from your army have the [SUSTAINED HITS 1] ability.
WRATH OF THE IMMATERIUM
Psychic weapons equipped by THOUSAND SONS models from your army have the [DEVASTATING WOUNDS] ability.

Profiles:

Abilities
Invulnerable Save:

Models in this unit have a 6+ invulnerable save.

Malign Trickery:

Once per turn, when an enemy unit ends a Normal, Advance or Fall Back move within 9" of this unit, if this unit is not within Engagement Range of any enemy units, it can make a Normal move of up to D6" as if it were your Movement phase.

Unit MTSVWLDOC
Tzaangor Enlightened

10"

4

5+

2

7+

2

Modifiers:

set pts 80
4+ selections of model in Tzaangor Enlightened (recursive)
Used By (1)