Chaos Thunderhawk [Legends]

(Unit)
Type: model
Category: Vehicle
Categories: Vehicle, Titanic, Fly, Aircraft, Transport, Chaos, Thunderhawk, Faction: Thousand Sons, Tzeentch
LinkId: 893b-fe01-6569-9fcb
Hidden: false
Costs: 840 pts
Options (1)
Rules (2)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Hover
Some AIRCRAFT models have 'Hover' listed in their abilities. When you are instructed to Declare Battle Formations, before doing anything else, you must first declare which models from your army with this ability will be in Hover mode.

If a model is in Hover mode,  then until the end of the battle, its Move characteristic is changed to 20", it loses the AIRCRAFT keyword and it loses all associated rules for being an AlRCRAFT model. Models in Hover mode do not start the battle in Reserves, but you can choose to place them into Strategic Reserves following the normal rules if you wish.

Profiles:

Unit MTSVWLDOC
Chaos Thunderhawk

20"+

12

2+

30

6+

0

Abilities
Damaged: 1-10 wounds remaining:

While this model has 1-10 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Aerial Assault:

Each time a unit with the Deep Strike ability disembarks from this model after it has made a Normal move, that unit is still eligible to declare a charge this turn.

Transport
Chaos Thunderhawk:

This model has a transport capacity of 30  INFANTRY or MOUNTED models. Each JUMP PACK, POSSESSED and TERMINATOR model takes up the space of 2 models. Each OBLITERATOR model takes up the space of 3 models. Each MOUNTED model takes up the space of 4 models.

Modifiers:

set hidden true
0 selections of Show Legends in force (recursive)
Used By (4)