unit
Infantry
Faction: Thousand Sons, Infantry, Chaos, Tzeentch, Tzaangors, Mutant
1ba0-1223-9d11-a596
false
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Tzaangors | 6" | 4 | 6+ | 1 | 7+ | 1 |
| Abilities |
|---|
| Invulnerable Save:
Models in this unit have a 6+ invulnerable save. |
| Ambushing Hunters:
At the end of your opponent's turn, if this unit is more than 6" horizontally away from all enemy units, you can remove this unit from the battlefield and place it into Strategic Reserves. |
| Mortal Sorcery (Aura):
While a friendly Scintillating Legions Psyker unit from your army is within 6" of and visible to this unit, that Scintillating Legions unit has the Cabal of Sorcerers ability. |
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