Venomcrawler

(Unit)
Type: model
Category: Vehicle
Categories: Faction: Heretic Astartes, Vehicle, Walker, Chaos, Daemon, Venomcrawler
LinkId: f8e7-72ea-b430-918a
Hidden: false
Costs: 120 pts

Constraints:

max(force): 3
Options (3)
Rules (2)
Dark Pacts
If your Army Faction is HERETIC ASTARTES, each time a unit with this ability is selected to shoot or fight, it can make a Dark Pact. If it does, it must first take a Leadership test before any effects of the Dark Pact are resolved; if that test is failed, that unit suffers D3 mortal wounds. Then, select one of the following abilities for that unit’s weapons to gain until the end of the phase:
■ [LETHAL HITS]
■ [SUSTAINED HITS 1]
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").

Profiles:

Unit MTSVWLDOC
Venomcrawler

12"

9

3+

9

6+

3

Abilities
Invulnerable Save:

This model has a 5+ invulnerable save

Soul Eater:

At the end of the Fight phase, if one or more attacks made by this model that phase destroyed one or more enemy units, until the end of the battle, add 1 to the Attacks characteristic of this model’s weapons.

Used By (1)