Abilities |
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Invulnerable Save:
This model has a 5+ invulnerable save against ranged attacks. |
Sunderer of Fortresses:
Each time this model makes an attack that targets a VEHICLE, improve the Strength and Damage characteristics of that attack by 1 (if that attack targets a FORTIFICATION, improve the Strength and Damage characteristics of that attack by 2 instead). |
Forged in Terror (Aura):
In the Battle-shock step of your opponent’s Command phase, if an enemy unit that is below its Starting Strength is within 12" of a CHAOS KNIGHTS model from your army, that enemy unit must take a Battleshock test. For the purposes of this ability, if a unit has a Starting Strength of 1, it is considered to be below its Starting Strength while it has lost one or more wounds. Designer’s Note: This means that all enemy units within range of this Aura ability that have lost one or more models must take a Battle-shock test in your opponent’s Command phase, not just those that are Below Half-strength. |
Damaged: 1-10 wounds remaining:
While this model has 1-10 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll. |
Unit | M | T | SV | W | LD | OC |
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Chaos Acastus Knight Asterius | 8" | 13 | 2+ | 30 | 6+ | 10 |