| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Chaos Cerastus Knight Castigator | 12" | 11 | 3+ | 28 | 6+ | 10 |
| Abilities |
|---|
| Invulnerable Save:
This model has a 5+ invulnerable save against ranged attacks. |
| Storm of Bolts:
In your Shooting phase, after this model has shot, select one unit (excluding Monsters and Vehicles) hit by one or more of those attacks. Until the start of your next turn, while this model is on the battlefield, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll. |
| Offerings for the Dark Gods (Aura):
While a friendly War Dog model is within 6" of this model, ranged weapons equipped by that War Dog model have the [SUSTAINED HITS 1] ability. |
| Damaged: 1-10 wounds remaining:
While this model has 1-10 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll. |
| Dread Tyrants (Aura):
While a friendly Damned unit is within 9" of this unit, each time a model in that unit makes an attack, re‑roll a Hit roll of 1 and re‑roll a Wound roll of 1. |
| Dark Sacrifice:
Each time a Chaos Knights unit with this ability is selected to shoot or fight, it can make a Dark Sacrifice. If it does, select one friendly Damned unit within 6". That Damned unit must take a Leadership test: if passed, destroy D3 models in that Damned unit; if failed, destroy D3+3 models in that Damned unit. In either case, then select one of the following abilities for your Chaos Knights unit’s weapons to have until the end of the phase: [LETHAL HITS]; [SUSTAINED HITS 1]. |