| Abilities |
|---|
| Invulnerable Save:
This model has a 5+ invulnerable save. |
| Grav-pinned:
In your Shooting phase, after this model has shot, if an enemy Infantry unit was hit by one or more of those attacks made with a graviton crusher, until the end of your opponent’s next turn, that enemy unit is grav-pinned. While a unit is grav-pinned, subtract 2 from that unit’s Move characteristic and subtract 2 from Advance and Charge rolls made for that unit. |
| Preysight (Aura):
While a friendly War Dog model is within 6" of this model, ranged weapons equipped by that War Dog model have the [IGNORES COVER] ability. |
| Damaged: 1-9 wounds remaining:
While this model has 1-9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll. |
| Dread Tyrants (Aura):
While a friendly Damned unit is within 9" of this unit, each time a model in that unit makes an attack, re‑roll a Hit roll of 1 and re‑roll a Wound roll of 1. |
| Dark Sacrifice:
Each time a Chaos Knights unit with this ability is selected to shoot or fight, it can make a Dark Sacrifice. If it does, select one friendly Damned unit within 6". That Damned unit must take a Leadership test: if passed, destroy D3 models in that Damned unit; if failed, destroy D3+3 models in that Damned unit. In either case, then select one of the following abilities for your Chaos Knights unit’s weapons to have until the end of the phase: [LETHAL HITS]; [SUSTAINED HITS 1]. |
| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Chaos Questoris Knight Styrix | 10" | 11 | 3+ | 26 | 6+ | 10 |