Zarbag

(Unit)
Type: unit
Category: Leader
Categories: DESTRUCTION, Leader, MOONCLAN, WIZARD, GROT, HERO, GLOOMSPITE GITZ, 9 or less wounds Leader, Unique, MADCAP SHAMAN, KING'S GITZ, ZARBAG
LinkId: 2fa8-e4d0-5fd3-fd08
Hidden: false
Costs: 180 pts

Constraints:

max: 1
max(roster): 1
Options (4)
Battalions:
Gloomspite Gitz Core Battalions:
Gloomspite Gitz Warscroll Battalions:

Profiles:

Unit Abilities
Sniffer Spite

At the start of your hero phase, roll a dice. On a 4+, this unit can attempt to cast 1 additional spell in that phase.

Magic Cast/Unbind
Wizard

1/1

Arcane Bolt, Mystic Shield, Face of Da Bad Moon

Unit MoveWoundsBraverySave
Zarbag

5"

5

5

6+

Spell Casting ValueRange
Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Face of Da Bad Moon

5

9"

If successfully cast, pick 1 enemy unit within range and visible to the caster. That unit must retreat. If it is impossible for the unit to retreat for any reason, it suffers D6 mortal wounds instead.

Jealous Hex

6

18"

If successfully cast, pick 1 enemy HERO within range and visible to the caster. Until the start of your next hero phase, ignore positive modifiers to hit rolls and wound rolls for attacks made by that HERO, and ignore positive modifiers to save rolls for attacks that target that HERO.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Modifiers:

set hidden true
1+ selections of Trugg's Troggherd in roster (recursive)
set min(roster) 1
1+ selections of Zarbag's Gitz in roster
Used By (1)