The Masque

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, DAEMON, DAEMONETTE, HERO, SLAANESH, HEDONITES OF SLAANESH, HERALD OF SLAANESH, Unique, Leader, 9 or less wounds Leader
LinkId: c299-135c-68cd-8835
Hidden: false
Costs: 140 pts

Constraints:

max(force): 1
Options (4)
Battalions:
Incarnate Bonding:

Profiles:

Unit MoveWoundsBraverySave
The Masque

10"

5

10

5+

Unit Abilities
Inhuman Reflexes

This unit has a ward of 4+.

Lithe and Swift

This unit can run and still charge later in the turn.

Staff of Masks

At the start of your hero phase, you can either add 3 to the Attacks characteristic of this unit’s melee weapons until your next hero phase, or you can heal up to 3 wounds allocated to this unit.

The Endless Dance

After deployment but before the first battle round begins, you can remove this unit from the battlefield. If you do so, set this unit up again anywhere within your opponent's territory more than 3" from all enemy units.

Modifiers:

add category General
1+ selections of Invaders Host in roster (recursive)
add category Unique General
1+ selections of Invaders Host in roster (recursive)
Used By (6)
Chaos - Slaanesh(Catalogue)