Homunculus

(Unit)
Type: model
Category: Troop
Categories: Troop, Troop
LinkId: 3eca-b269-4679-637d
Hidden: true
Costs: 40 Ducats

Constraints:

max: 1
Options (5)
Rules (1)
Golem
A model with this Keyword treats an Out of Action result from the Injury Roll Table as a Down result unless the result was caused by a Bloodbath Roll. In addition, you cannot remove BLOOD MARKERS from a friendly model with this Keyword (the opposing player can use them normally). Finally, a model with this Keyword has the NEGATE FEAR and NEGATE GAS Keywords.

Profiles:

Unit MovementRangedMeleeArmourBase
Homunculus

6"/Infantry

+0 Dice

+0 Dice

0

25mm

Ability
Pummeling Blows:

A Takwin Homunculus can make a Melee Attack even though it does not have any Melee Weapons.

Artificial Life:

Add -1 DICE to Injury Rolls for a Tawkin Homunculus.

Re-creation:

If a Takwin Homunculus is killed in the post-battle sequence, you do not have to remove it from your roster. Instead, you can spend 40 ducats in the following Quartermaster Step to leave it on the Roster.

Modifiers:

add category Fear
1+ selections of Terrifying Appearance in self (recursive)
add category Strong
1+ selections of Inhuman Strength in self (recursive)
add category Tough
1+ selections of Massive Size in self (recursive)
set hidden false
1+ selections of Book of Golems in roster (recursive)
Used By (1)
New Antioch(Catalogue)