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Trench Crusade
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Iron Sultanate
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Takwin Homunculus
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Weapons
Weapons
(Group)
EntryId:
a51a-917a-e4aa-987c
Hidden:
true
Constraints:
max
:
4
Options (3)
Melee Weapons:
Melee (One-Handed):
Asssassin's Dagger
Golden Khanjar
Khyber Knife
Kilij
Misericordia
Misericordia
Scourge/Flail
Sword/Axe
Titan Zulfiqar
Trench Club
Trench Knife
Melee (Two-Handed):
Anti-Tank Hammer
Great Hammer/Maul
Great Sword/Axe
Halberd-Gun
Kayanin Mace
Shield Combo:
Anaza Spear
Polearm
Shield-Paired Halberd-Gun
Ranged Weapons:
Ranged (One-Handed):
Sultanate Grand Cannon
Automatic Pistol
Automatic Pistol (Pilgrims)
Flame Cannon
MURAD Bombardment
Pistol
Sultanate Grand Cannon
Ranged (Two-Handed):
Abus Gun
Automatic Rifle
Bolt Action Rifle
Bow of Alamut
Flamethrower
Grenade Launcher
Heavy Flamethrower
Jezzail
Machine Gun
Masterwork Jezzail
Musket
Punt Gun
Relic Alaybozan
Semi-automatic Rifle
Shield Combos:
Alaybozan
Automatic Shotgun
Heavy Shotgun
Shield-Paired Siege Jezzail
Shotgun
Submachine Gun
Submachine Gun
Submachine Gun
Siege Jezzail
Sniper Rifle
Utility Hand:
Angelic Instrument
Banner of Desert Wind
Banner of the Eagle
Musical Instrument
Shields:
Fire Shield
Holy Icon Shield
Iron Wall Kalkan
Trench Shield
Troop Flag
Modifiers:
add error Max 1 Bull Weapon
2+ selections of
Bull
in parent
add error Max 1 Heavy item on Non-Strong Unit
and
2+ selections of
Heavy
in parent
model is not
Strong
increment max 2
1+ selections of
Additional Arm
in model (recursive)
set hidden false
1+ selections of
Human Hands
in model (recursive)