Acid Blood

(Entry)
Type: upgrade
EntryId: dec8-ff06-7143-79a4
Hidden: false
Costs: 15 Points

Constraints:

max: 1

Profiles:

Wargear
Acid Blood:

For every unsaved wound a model with acid blood suffers in close combat, the enemy unit that struck the blow must pass an Initiative test or suffer a wound. No armour saves or cover saves may be taken against these wounds and casualties count towards combat resolution. Walkers instead suffer a glancing hit on the D6 roll of a 4+