Genestealer Brood

(Entry)
Type: unit
EntryId: 8033-7f5c-2617-d04c
Hidden: false
Options (2)

Profiles:

Melee Weapons
Rending Claws:

Close combat attacks made by models with rending claws gain the Rending ability.

Abilities
Brood Telepathy:

Genestealers are not subject to the Instinctive Behaviour rule.

Fleet:

A unit with this rule may assault in the same turn in which it has run.

Infiltrate:

Units with this special rule are deployed last, after all other units (friends and foe) have been deployed. If both sides have infiltrators, the players roll-off and the winner decides who goes first, and then alternate deploying these units. Infiltrators may be set up anywhere on the table that is more than 12" from any enemy unit, as long as no deployed enemy unit can draw a line of sight to them. This includes inside a building (see page 83), as long as the building is more than 12" from any enemy unit. Alternatively, they may be set up anywhere on the table that is more than 18" from any enemy unit, even in plain sight. 

If a unit with this ability is deployed inside a transport vehicle, it cannot infiltrate. Infiltrate also confers a special outflank move to units of infiltrators that are kept in reserve.

Move Through Cover:

Units with this rule roll an extra D6 when rolling to move through difficult terrain. In most circumstances this will mean that they roll three D6 and pick the dice with the highest score.

Used By (1)
Tyranids(Catalogue)