Chaos Rhino

(Unit)
Type: model
Category: Dedicated Transport
Categories: Faction: Heretic Astartes, Dedicated Transport, Transport, Vehicle, Faction: Tzeentch, Faction: Thousand Sons, Faction: Chaos, Chaos Rhino, Faction: Arcana Astartes, Smokescreen
LinkId: f693-9d05-eddf-152c
Hidden: false
Costs: 80 pts4 PL
Options (6)
Battle Honours:

Profiles:

Unit MWSBSSTWALdSave
Chaos Rhino 1 (6+ wounds remaining)

12"

6+

3+

6

7

10

3

8

3+

Chaos Rhino 2 (3-5 wounds remaining)

6"

6+

4+

6

7

N/A

D3

8

3+

Chaos Rhino 3 (1-2 wounds remaining)

3"

6+

5+

6

7

N/A

1

8

3+

Transport
Chaos Rhino

This model has a transport capacity of 10 ARCANA ASTARTES INFANTRY models. It cannot transport TERMINATOR models.

Abilities
Explodes

When this transport is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Modifiers:

add category Cult of Change
1 Cult of Change in force (recursive)
add category Cult of Duplicity
1 Cult of Duplicity in force (recursive)
add category Cult of Knowledge
1 Cult of Knowledge in force (recursive)
add category Cult of Magic
1 Cult of Magic in force (recursive)
add category Cult of Manipulation
1 Cult of Manipulation in force (recursive)
add category Cult of Mutation
1 Cult of Mutation in force (recursive)
add category Cult of Prophecy
1 Cult of Prophecy in force (recursive)
add category Cult of Scheming
1 Cult of Scheming in force (recursive)
add category Cult of Time
1 Cult of Time in force (recursive)
set hidden true
1+ Army of Renown - Warpmeld Pact in roster (recursive)
Used By (1)