Heldrake

(Unit)
Type: model
Category: Flyer
Categories: Flyer, Daemon, Daemon Engine, Faction: Heretic Astartes, Vehicle, Fly, Faction: Thousand Sons, Faction: Tzeentch, Faction: Chaos, Heldrake, Aircraft
LinkId: 0c61-92af-76ea-52e3
Hidden: false
Costs: 165 pts9 PL
Options (4)
Battle Honours:

Profiles:

Unit MWSBSSTWALdSave
Heldrake 1 (7+ wounds remaining)

20-60"

3+

3+

7

7

12

5

8

3+

Heldrake 2 (4-6 wounds remaining)

20-45"

4+

4+

7

7

N/A

5

8

3+

Heldrake 3 (1-3 wounds remaining)

20-30"

5+

5+

7

7

N/A

5

8

3+

Abilities
Airborne Predator

Each time you declare a charge with this model, you can only select AIRCRAFT units as the target(s) of that charge. This model can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this model if it is within Engagement Range of any enemy units that can FLY, and this model can only make melee attacks against units that can FLY. Enemy units can only make melee attacks against this model if they can FLY.

Daemonic

This model has a 5+ invulnerable save.

Explodes

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers D3 mortal wounds.

Hard to Hit

Each time a ranged attack is made against this model, subtract 1 from that attack's hit roll.

Hover Jet (Heldrake)

In your Command phase, this model can hover. If it does, then until the start of your next Command phase, its Move characteristic becomes 20" and it loses the Airborne Predator, Hard to Hit and Supersonic abilities.

Hunter in the Skies

Each time this model makes an attack against a unit that can FLY, add 1 to that attack's hit roll.

Infernal Regeneration

In your Command phase, this model regains 1 lost wound.

Supersonic

Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot.

Modifiers:

add category Cult of Change
1 Cult of Change in force (recursive)
add category Cult of Duplicity
1 Cult of Duplicity in force (recursive)
add category Cult of Knowledge
1 Cult of Knowledge in force (recursive)
add category Cult of Magic
1 Cult of Magic in force (recursive)
add category Cult of Manipulation
1 Cult of Manipulation in force (recursive)
add category Cult of Mutation
1 Cult of Mutation in force (recursive)
add category Cult of Prophecy
1 Cult of Prophecy in force (recursive)
add category Cult of Scheming
1 Cult of Scheming in force (recursive)
add category Cult of Time
1 Cult of Time in force (recursive)
set hidden true
1+ Army of Renown - Warpmeld Pact in roster (recursive)
Used By (1)