Norn Emissary

(Unit)
Type: model
Category: Monster
Categories: Monster, Psyker, Great Devourer, Faction: Tyranids, Synapse, Norn Emissary
LinkId: 7f4b-9c76-78fe-6dc0
Hidden: false
Costs: 250 pts

Constraints:

max(self): 3
max(self): 0
max(force): 3
Options (3)
Crusade:
Battle Honours:
Battle Traits:
Crusade Relics:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Enhancements - Upgrades:
Ambush Predators Enhancements:
Talons of the Norn Queen Enhancements:
Rules (4)
Deadly Demise
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). 
***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an **emergency disembark move**. Then the roll is made for the **Deadly Demise** ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.*
Shadow in the Warp
If your Army Faction is **TYRANIDS**, once per battle, in either player’s Command phase, if one or more units from your army with this ability are on the battlefield, you can unleash the Shadow in the Warp. When you do, each enemy unit on the battlefield must take a Battle‑shock test. Each time an enemy unit takes such a Battle‑shock test, if it is within 6" of one or more **SYNAPSE** units from your army, subtract 1 from that test.
Synapse
If your Army Faction is **TYRANIDS**, while a **TYRANIDS** unit from your army is within 6" of one or more friendly **SYNAPSE** models, that **TYRANIDS** unit is said to be within Synapse Range of that model and of your army. While a **TYRANIDS** unit from your army is within Synapse Range of your army:
▪ Each time that unit takes a Battle‑shock test, take that test on 3D6 instead of 2D6.
▪ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.
Feel No Pain
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 

Profiles:

Unit MTSvWLDOCInSv
Norn Emissary

10"

11

2+

16

7+

5

4+

Abilities
Singular Purpose:

At the start of the first battle round, select one of the following:

  • Select one enemy unit. Until the end of the battle, each time this model makes an attack that targets that unit you can re-roll the Hit roll and you can re-roll the Wound roll
  • Select one objective marker. Until the end of the battle, while this model is within range of that objective marker, it has the Feel No Pain 5+ ability and an Objective Control characteristic of 15.
Damaged: 1-5 Wounds Remaining:

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Protean Purpose:

(Once per battle, per unit) In your Command phase, you can use this ability. If you do, this unit can make a selection for its Singular Purpose ability (this replaces the previous selection).

Unnatural Resistance:

This model has the Feel No Pain 4+ ability against Mortal Wounds.

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment pts 20
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)
Xenos - Tyranids(Catalogue)