Corsair Voidscarred

(Unit)
Type: unit
Category: Infantry
Categories: Infantry, Anhrathe, Corsair Voidscarred, Faction: Asuryani, Grenades, Aeldari, Ynnari, Corsairs and Travelling Players
EntryId: cbb7-6669-a014-36fe
Hidden: false
Costs: 80 pts

Constraints:

max(self): 3
max(self): 0
max(force): 3
Options (4)
Crusade:
Battle Honours:
Battle Traits:
Crusade Relics:
Codex Crusade Relics:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Enhancements:
Armoured Warhost Enhancements:
Corsair Coterie Enhancements:
Exhibition of Slaughter Enhancements:
Fateful Performance Enhancements:
Ghosts of the Webway Enhancements:
Kabalite Agonysts Enhancements:
Tools of Torment Enhancements:
Twilight Flickers Enhancements:
Voidscarred Felarch:
Rules (2)
Scouts
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move** (see below). 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.
Battle Focus
If your Army Faction is **^^Asuryani^^**, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below:

■ Incursion - 2
■ Strike Force - 4
■ Onslaught - 6

Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.

Profiles:

Abilities
Piratical Raiders:

At the start of the battle, select one unit from your opponent’s army. Each time a model in this unit makes an attack that targets that unit, that attack has the [LETHAL HITS] and [PRECISION] abilities.

Modifiers:

add category Psyker
and
1+ forces of Crusade Force in roster (recursive)
1+ selections of Way Seeker in parent (recursive)
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set pts 160
6+ selections of model in Corsair Voidscarred (recursive)
set hidden true
and
1+ forces of Boarding Actions in roster
1+ selections of Faction: Harlequins in force (recursive)
set hidden true
and
force is not Crusade Force
1+ selections of Reaper's Wager in force (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (2)
Xenos - Aeldari(Catalogue)
Xenos - Drukhari(Catalogue)