Prelude Performer

(Entry)
Type:

upgrade

EntryId:

8d5c-ff96-e34e-a4f1

Hidden:

false

Costs: 20 pts1 Enhancements

Constraints:

max(roster): 1
Rules (1)
Scouts
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move**. 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.

Profiles:

Abilities
Prelude Performer:

HARLEQUINS model only. This unit has Scouts 6".

Modifiers:

set hidden true
root-entry is not Faction: Harlequins

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