Manta

(Unit)
Type: model
Category: Vehicle
Categories: Vehicle, Aircraft, Fly, Titanic, Transport, Markerlight, Manta, Faction: T'au Empire
EntryId: 8e75-7545-e43b-7c67
Hidden: false
Costs: 2100 pts

Constraints:

max(roster): 3
max(self): 3
max(self): 0
Options (2)
Crusade:
Battle Honours:
Battle Traits:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Rules (3)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Hover
Some **^^Aircraft^^** models have 'Hover' listed in their abilities. When you are instructed to Declare Battle Formations, before doing anything else, you must first declare which models from your army with this ability will be in Hover mode.

If a model is in Hover mode, then until the end of the battle, its Move characteristic is changed to 20", it loses the **^^Aircraft^^** keyword and it loses all associated rules for being an **^^Aircraft^^** model. Models in Hover mode do not start the battle in Reserves, but you can choose to place them into Strategic Reserves following the normal rules if you wish.
For The Greater Good
If your Army Faction is **^^T’au Empire^^**, at the start of your Shooting phase you can select units from your army with this ability to become Observer units.

During your Shooting phase, for each Observer unit from your army that has not been selected to shoot this phase and is eligible to shoot (excluding **^^Fortification^^** and Battle‑shocked units) select one enemy unit that is visible to be marked as their Spotted unit until the end of the phase. Each enemy unit can only be marked as a Spotted unit once per phase.

Units from your army with the For the Greater Good ability (excluding Observer units) are Guided units while targeting one or more Spotted units.

Until the end of the phase, each time a model from your army in a Guided unit makes an attack that targets a Spotted unit, improve the Ballistic Skill characteristic of that attack by 1 and, if the Spotted unit was marked by an Observer unit that has the Markerlight keyword, that attack has the **[IGNORES COVER]** ability.

Profiles:

Unit MTSVWLDOC
Manta

20+"

14

2+

60

7+

0

Abilities
Aggressive Deployment:

In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly model that disembarked from this TRANSPORT this turn makes an attack that targets that enemy unit, you can re-roll the Wound roll.

Air Caste Colossus:

Each time you target this model with a Stratagem, you must spend three times that Stratagem’s stated CP cost to do so.

Damaged: 1-20 Wounds Remaining:

While this model has 1-20 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Invulnerable Save (5+):

This model has a 5+ invulnerable save.

Transport
Manta:

This model has a transport capacity of all of the following:

  • 200 T’AU EMPIRE INFANTRY or TACTICAL DRONE models
  • 4 DEVILFISH, SKY RAY GUNSHIP or HAMMERHEAD models
  • 8 BATTLESUIT models with a Wounds characteristic of 9 or less

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
Used By (1)