Maulerfiend

(Unit)
Type: model
Category: Vehicle
Categories: Faction: World Eaters, Vehicle, Walker, Chaos, Khorne, Daemon, Maulerfiend
EntryId: a619-8a52-be03-3bd5
Hidden: false
Costs: 150 pts

Constraints:

max(force): 3
max(self): 3
max(self): 0
Options (2)
Crusade:
Battle Honours:
Battle Traits:
Crusade Relics:
Greater Rewards of Khorne (displayed in Blessings of Khorne reference):
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Rules (2)
Deadly Demise
Some models have 'Deadly Demise x' listed in their abilities. When such a model is destroyed, roll one D6 before removing it from play (if such a model is a TRANSPORT, roll before any embarked models disembark). On a 6, each unit within 6" of that model suffers a number of mortal wounds denoted by 'x' (if this is a random number, roll separately for each unit within 6").
Blessings of Khorne
If your Army Faction is ^^**World Eaters^^**, at the start of the battle round, you can make a Blessings of Khorne roll. To do so, roll eight D6. You can then use those dice to activate up to two Blessings of Khorne. Each Blessing of Khorne specifies the dice results it requires (where a number is specified, a double or triple of that value or higher is required). You can only activate each Blessing of Khorne once per battle round. Any unused dice from the Blessings of Khorne roll are then discarded. Once activated, each Blessing of Khorne applies to all units from your army with this ability until the end of the battle round.

Example: **Ash makes their Blessings of Khorne roll and gets the following dice: 1, 2, 2, 2, 3, 4, 6, 6. First they use the two 6s to activate Warp Blades (which requires a double 5+), leaving the following dice: 1, 2, 2, 2, 3, 4.
They then use the two 2s to activate Wrathful Devotion (which requires any double), leaving the following dice: 1, 2, 3, 4.
However, now that they have activated two Blessings of Khorne, they cannot activate any more and the remaining dice are discarded.**

Profiles:

Unit MTSVWLDOC
Maulerfiend

12"

10

3+

12

6+

3

Abilities
The Scent of Blood:

Each time this model declares a charge that targets one or more units below Starting Strength, add 1 to the Charge roll. If one or more of the targets of that charge are Below Half-strength, add 2 to the Charge roll instead.

Invulnerable Save:

This model has a 5+ invulnerable save.

Savage Exaltation:

Each time this model makes a melee attack that targets an enemy unit that is below its Starting Strength, add 1 to the Hit roll and, if that attack targets an enemy unit that is Below Half-Strength, add 1 to the Wound roll as well.

Damaged: 1-4 wounds remaining:

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
Used By (1)