| Unit | M | T | SV | W | LD | OC |
|---|---|---|---|---|---|---|
| Knight Ruinator | 10" | 11 | 3+ | 26 | 6+ | 10 |
| Abilities |
|---|
| Invulnerable Save:
This model has a 5+ invulnerable save against ranged attacks. |
| Methodical Destruction:
At the start of the first battle round, select one unit from your opponent's army to be this model's victim. Each time this model makes an attack that targets its victim, you can re-roll the Wound roll. Each time this model's victim is destroyed, select one new enemy unit to be this model's victim. |
| Close-range Killers (Aura):
While a friendly War Dog model is within 9" of this model, each time that War Dog model makes an attack that targets the closest enemy unit, improve the Armour Penetration characteristic of that attack by 1. |
| Damaged: 1-9 wounds remaining:
While this model has 1-9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll. |
| Dread Tyrants (Aura):
While a friendly Damned unit is within 9" of this unit, each time a model in that unit makes an attack, re‑roll a Hit roll of 1 and re‑roll a Wound roll of 1. |
| Dark Sacrifice:
Each time a Chaos Knights unit with this ability is selected to shoot or fight, it can make a Dark Sacrifice. If it does, select one friendly Damned unit within 6". That Damned unit must take a Leadership test: if passed, destroy D3 models in that Damned unit; if failed, destroy D3+3 models in that Damned unit. In either case, then select one of the following abilities for your Chaos Knights unit’s weapons to have until the end of the phase: [LETHAL HITS]; [SUSTAINED HITS 1]. |