| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Engine of the Gods | * | 12 | 6 | 4+ |
| (Wounds Suffered) Stegadon | Move | Massive Horns | Crushing Stomps |
|---|---|---|---|
| 00-03 | 8" | 4 | 5 |
| 09-10 | 5" | 2 | 2 |
| 06-08 | 6" | 2 | 3 |
| 11+ | 4" | 1 | 1 |
| 04-05 | 7" | 3 | 4 |
| Unit Abilities |
|---|
| Armoured Crest:
At the start of the combat phase, you can pick 1 enemy unit within 3" of this model and that has up to 5 models. If you do so, until the end of that phase, add 1 to save rolls for attacks made by that unit that target this model. |
| Unstoppable Stampede:
Roll 1 dice for each enemy unit that is within 1" of this model when this model finishes a charge move. On a 3+, that enemy unit suffers D3 mortal wounds. |
| Steadfast Majesty:
You can re-roll battleshock tests for friendly SKINK units while they are wholly within 18" of any friendly STEGADON units. |