Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Skywardens | 12" | 2 | 7 | 4+ |
Unit Abilities |
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Timed Charges:
At the end of the combat phase, if this unit is not embarked and is within 3" of any enemy units, you can say this unit will use its timed charges to make an escape. If you do so, roll a dice. On a 2+, you can pick 1 enemy unit within 3" of this unit to suffer D3 mortal wounds and this unit must retreat. |
Champion:
1 model in this unit can be a Custodian. Add 1 to the Attacks characteristic of that model’s melee weapons. |
Fly:
This unit can fly. |