| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Luminark of Hysh | * | 11 | 6 | 4+ |
| Unit Abilities |
|---|
| Aura of Protection:
Roll a dice each time you allocate a wound or mortal wound to a friendly CITIES OF SIGMAR model within range of the Aura of Protection ability of any friendly LUMINARKS OF HYSH. On a 6+, that wound or mortal wound is negated. The range of the Aura of Protection ability for this model is shown on the damage table. |
| Locus of Hysh:
Add 1 to unbinding rolls for friendly COLLEGIATE ARCANE WIZARDS wholly within 12" of any friendly LUMINARKS OF HYSH. |