The Masque

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, DAEMON, DAEMONETTE, HERO, SLAANESH, HEDONITE, HERALD OF SLAANESH, Unique, Leader, 9 or less wounds Leader, Other
LinkId: 8b49-3630-1944-fa21
Hidden: false
Costs: 110 pts

Constraints:

max(force): 1
Options (4)
Battalions:
Incarnate Bonding:

Profiles:

Unit

Move

Wounds

Bravery

Save

The Masque 10" 5 10 5+

Unit Abilities

Inhuman Reflexes
Roll a dice each time you allocate a wound or mortal wound to this model. On a 4+, that wound or mortal wound is negated.
Lithe and Swift
This unit can run and still charge in the same turn.
Staff of Masks
At the start of your hero phase, you can either add D3 to the Attacks characteristic of this model’s melee weapons until your next hero phase, or you can heal up to D3 wounds allocated to this model.
The Endless Dance
This model is eligible to fight in the combat phase if it is within 6" of an enemy unit instead of 3", and can fly and move an extra 3" when it piles in. In addition, you can re-roll hit rolls for attacks made by this model that target an enemy unit with a Move characteristic of 10" or less, and you can re-roll wound rolls for attacks made by this model that target an enemy unit with a Move characteristic of 5" or less.
Used By (6)
Chaos - Slaanesh(Catalogue)