Scout Squad

(Unit)
Type: unit
Category: Troops
Categories: Troops, Dark Angel
LinkId: 4da9-8bf6-28e6-0167
Hidden: false
Options (6)
Rules (3)
Infiltrate
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

In the right circumstances, stealthy troops have the ability to work their way into a forward position on the battlefield. To represent this, units with the Infiltrate ability may set up in accordance with the Infiltrate special rule in any mission that uses this special rule. If the mission does not allow troops to use the Infiltrate rule then the troops in question must set up normally with the rest of the army. The Infiltrate ability does not allow units that would normally be in reserve to deploy on the table. If a unit with this ability is equipped with a transport vehicle, it loses the Infiltrate ability.

Any infiltrators deployed on the table at the start of the game are deployed after all other units. If both sides have infiltrators, toss a coin to determine who goes first and alternate deploying these units. Infiltrators may be set up anywhere on the table that is more than 12" away from an enemy unit, if no deployed enemy unit can draw a line of sight to them. Alternatively, they may be set up anywhere on the table that is more than 18" from an enemy unit, even if they can be seen.
Move Through Cover
Some units of infantry are especially adept  at moving through difficult terrain. Accordingly, roll an extra D6 when rolling to move through difficult terrain. In most circumstances this will mean that they roll 3D6 and pick the dice with the highest score.
Intractable
This special rule applies to all Dark Angels with the exception of the Deathwing, who are already Stubborn, and members of the Ravenwing. Intractable models that fail a Morale check as a result of taking 25% casualties in the enemy Shooting phase will not fall back as per the normal Morale rules. Instead, they will not be able to move in their next Movement phase, or assault in their next Assault phase, but may fire as per the normal shooting rules. All other Morale checks are taken in accordance with the rules given in the Warhammer 40,000 rulebook.

Modifiers:

set hidden true
or
1+ selections of Deathwing Army in force (recursive)
1+ selections of Ravenwing Army in force (recursive)
Used By (2)
Blood Angels (3E)(Catalogue)
Dark Angels (3E)(Catalogue)