Evade Detection As long as Naaman and his unit didn't fire in the previous turn, any unit wanting to shoot at him or hits unit must check to see if they can spot him first using the Night Fighting rules. If Naaman or any of his men are in sight, resolve the enemy unit's fire as normal. If the battle is taking place at night then the normal spotting distance is halved (after the roll has been multiplied by 3 as normal).
Silent Death Naaman and his men are equipped with 'silenced' pistols. Using them does not raise the alarm in missions using the Sentry rules. In addition, as sentry killed by Naaman or his men in close combat will only raise the alarm on a D6 roll of 6, rather than a roll of 4+ as normal.
Stubborn Stubborn resistance against impossible odds is a feature of some races. Stubborn models function as Fearless, except that they still have to test for pinning as normal.
This special rule is gained by any independent character joining a Stubborn unit. Characters that are stubborn confer the ability onto any unit that they lead, as long as the character is part of the unit.