Rhino

(Entry)
Type: unit
LinkId: 643e-a97b-1b8d-270b
Hidden: false
Costs: 50 Points

Constraints:

max: 1
Options (1)
Rules (2)
Repair
If a Rhino is immobilised for any reason, then in subsequent turns the driver may attempt to effect a temporary repair instead of shooting. Roll a D6 in the Shooting phase, and on a 6 the vehicle is free to move in its next turn.
Over-Charged Engines

Profiles:

Transport CapacityFire PointsAccess Points
Rhino

10 Space Marines

2 (Top hatch)

Sides, Rear

Vehicle FrontSideRearBSType
Rhino

11

11

10

4

Tank

Modifiers:

add category Fast Attack
1+ selections of Flesh over Steel in force (recursive)
set Points 65
and
parent is Blood Angel
parent is not Death Company
set hidden true
or
11+ selections of model in root-entry (recursive)
ancestor is Terminator Squad
ancestor is Dreadnought
1+ selections of Terminator Armour in root-entry (recursive)
ancestor is Scout Squad
ancestor is 5fee-5b5d-d4a3-c880
1+ selections of 48c4-dddc-b334-25c4 in root-entry (recursive)
and
root-entry is model
10+ selections of model in root-entry (recursive)
Used By (2)