Shield

(Entry)
Type:

upgrade

LinkId:

8527-0e3b-ed30-f3b0

Hidden:

false

Constraints:

max: 1

Profiles:

Armour
Shield:

A model that carries a shield improves its armour value by 1. For example, a model equipped with light armour has an armour value of 6+. Should that model also carry a shield, its armour value would be improved by 1 by lowering the target number from 6+ to 5+.

Note that if a model uses a weapon that has the Requires Two Hands special rule in combat, it cannot also use a shield.

Modifiers:

set max 0
or
1+ selections of Great Weapon in parent
0 selections of Shield in Gor Herds (recursive)
set min 1
and
1+ selections of Shield in root-entry (recursive)
0 selections of Great Weapon in parent
Used By (183)

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