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Skirmishes
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Skirmishes
(Catalogue)
Imports (1)
F28
Forces (3)
Battle
Skirmish
Platoon vs Platoon
Units (28)
Alien
Allied Core Entry
Allied Special Entry
Allies
Aristo
Chemist
Classic
Command Entry
Cultist
Cyborg
Faction Power
Feral
Lawbringer
Mercenary
Mutant
Outlaw
Prole
Pureblood
Sellsword
Shadow
Showboat
Special Entry
Standard model
Techno
Teetotallers
Thug
Upgrades
Zealot
Options (310)
Standard model
AT Grenade
Frag Grenade
One-shot AA launcher
One-shot AT launcher
Smoke Grenade
Armour: Combat Armour
Medical Equipment: Autostimmer
Miscellany: Enviro-compensator
Armour: Flak Jacket
Medical Equipment: Medkit
Medical Equipment: Stimpack
Miscellany: Cyber-prosthetic
Traversal Tools: Clip-harness
Breaching Equipment: Breaching Charge
Mounts: Bike, heavy
Mounts: Bike, light
Armour: Enclosed Armour
Leaper
Climber
Dash
Move(+1)
Fleet [2+]
Spearhead [1+]
Creeper
Lurker [4+]
Hazardous Target vs CC attacks
Fury of the kill [4+]
Shield Other(3”)
Ablative Armour
Resilient
Shake it off(4+) [4+]
Sharpshooter
Gunslinger
Deadeye Shot [Sharpshooter OR Gunslinger]
Vital Strike(pistols)
Secondary target
Expert [4+]
Fire on the move [2+]
Boss [max 1/team]
Mastermind [2+, Leader(1)] Leader(2, not self)
[2+] Bestow Tough(1) 12”
Stretcher Bearers
Paragon [4+]
Armourer
Restricted Access
Packing expert
Breacher
Equipment Mule
Savers Keepers [4+]
Mystic Shield
Mystic Familiar
Mindscourge
Empowered 1
Empowered 2 [2+, Empowered 1]
Empowered 3 [5+, Empowered 2]
Formidable Frame
Return to Sender
True Grit [2+]
Taunt
Functional Bravado [4+]
Volg-style shooter
Backstab
Hidden Weapon
CC attacks get vicious
Master of Mischief [4+]
Disruption(18”)
Natural Weapon
Elongated Legs
Ablative "Armour"
CC attacks get reach(2)
Extra arm
Seasoned [2+]
Stalwart [5+]
Scarred Veteran
Scarred Veteran [3+]
Intel and Lore(2)
Influence and Deception(2)
Perception and Investigation(2)
Technology and Larceny(2)
Stealth and Sleight(2)
Skilled
Skilled
Smoke Launcher
Chemical Smoke
Willy Pete smoke
Poison/Knockout Gas grenade
Irritant Gas grenade
Weapon Modifications, ranged: Blacksight
Weapon Modifications, ranged: Blacksight (for Restricted)
Weapon Modifications, ranged: Bipod
Weapon Modifications, ranged: Underslung Weapon
Weapon Modifications, ranged: Masterwork
Weapon Modifications, ranged: Masterwork (for Restricted)
Traversal Tools: Assault ladder
Traversal Tools: Climbing gear
Miscellany: Communications
Crude Enclosed Armour
Cyborg Conversion
Grav-mounted weapon
Illumination Launcher
Medical drone
Portable Ram
Traversal Tools: Zipline Launcher
Drugs: Blade poison
Drugs: CatEyes
Drugs: Celeritas
Drugs: Go-Pills
Drugs: Yayo snuff
Drugs: Rush
Mystic Drugs Aztral
Mystic Drugs Boozt
Mystic Drugs Down
Mystic Drugs Lazt
Mystic Drugs Strech
Mystic Drugs Up
Special Ammo: AP
Special Ammo: AP (for Restricted)
Special Ammo: HE
Special Ammo: HE (for Restricted)
Special Ammo: Incendiary
Special Ammo: Incendiary (for Restricted)
Special Ammo: Less-than-lethal
Special Ammo: Less-than-lethal (for Restricted)
Special Ammo: Match Grade Ammounition
Special Ammo: Match Grade Ammunition (for Restricted)
Special Ammo: Agonizers
Special Ammo: Agonizers (for Restricted)
Deployable Explosive AT
Deployable Explosive AP
Deployable Explosive AT, Proximity sensor
Deployable Explosive AP, Proximity sensor
Additional Ammo
Concealable/Collapsible Weapon
Breaching Equipment: Cutting torch
Silencer
Currency
Deployable Raft
Flexible Assets
Heat Camera
Intrusion Drone
Loudhailer
Opto-Snakedrill
Tacdrone, Mini
Operator Drugs AuxProc
Operator Drugs Coldheart
Operator Drugs PheroDate
Operator Drugs ReCall
Operator Drugs SaphJuice
Operator Drugs SharpSense
Tools, Specialised
Thug
Special Care
Interrogation Specialist
Cheap Weapons
Fence
Scrapsmith
Local Informant
Sellsword
Mercenary
Suppressive fire
Non-threatening
“Do you feel in charge?” [2+]
Nimble
Fast
Five Foot step [4+]
Gapcloser
Relentless
Frenzied [Relentless]
Riposte
Startling Lunge [2+]
Techno
Mutant
Aristo
Cultist
Lawbringer
Cyborg
Shadow
Chemist
Classic
Feral
Pureblood
Prole
Zealot
Outlaw
Alien
Showboat
Teetotallers
“You don’t know where i’ve been!”
Corpus Conversion [4+]
Rearguard
Scout
Infiltrator [Spearhead]
Calm
Cool [Calm]
Mystic(Trained)
Mystic(Wild)
Motivated
Inspirational orator
Non-combatant
Selfless Assistance
Traversal Tools: Assault ladder, heavy
Mounts: Steed
Miscellany: Scanner
Shield: Combat shield
Breaching Equipment: Bangalore
Carry Equipment: Quickdraw holster
Carry Equipment: Combat Webbing
Carry Equipment: Large bag
Shield: “Pavise” mobile cover
Shield: Buckler shield
Traversal Tools: Rope
Traversal Tools: Jump Pack
Weapon Modifications, ranged: Bayonet
Weapon Modifications, ranged: Chainsaw bayonet
Trinket: Lucky amulet
Trinket: Protective charm
Trinket: Faction symbol
Trinket: Seal of purity
Trinket: Cursed Icon
Trinket: Mystic focus
Weapon modifications, close combat: Masterwork
Weapon modifications, close combat: Reach
Weapon modifications, close combat: Great
HMG (Limited Ammo)
Missile launcher (Limited Ammo)
Mortar (Limited Ammo)
Autocannon (Limited Ammo)
Missile launcher with AA (Limited Ammo)
One free hand
Vantage vulture
Point Blank specialist
You go low, I go high
Savage
Friendlier Fire
Blind Strike [3+]
Diggy Diggy Hole
Stack Up and Move Out!
Dynamic Entry [1+]
Shield expert
Diehard
Hardened Armour
Supervisor
Henchperson/Pet [2+]
Triage master [4+]
Ground hugger
Flanker [1+]
Low profile [2+]
Sticky Fingers
Lucky(1) [2+]
Cuisine Vitamine [4+]
Adapted
Horrible Visage [1+]
Bounding Leap [2+]
Inspiring
Inspiring last words
Preacher [+1]
Hurler
Loader
Hello there farmer
Jack of All Trades
Technology and Larceny(1)
Stealth and Sleight(1)
Intel and Lore(1)
Influence and Deception(1)
Perception and Investigation(1)
Double Shifter
Skill Expert [2+]
Influence and Deception(+1)
Intel and Lore(+1)
Perception and Investigation(+1)
Stealth and Sleight(+1)
Technology and Larceny(+1)
Mystic Sense
Propelled by Power [2+]
Disciplined Mind [3+]
Restricted Access, Underslung
Hicap rifle
Weapons, Range (hands(1))
Weapons, Range (hands(2))
Consumables
Gear
Advancement: Movement
Advancement: Stealth
Advancement: Close Combat
Advancement: Tank
Advancement: Shooting
Advancement: Support
Advancement: Gearhead
Advancement: Mystic
Advancement: Heroism/Madness
Advancement: Cunning
Advancement: Mutations/Enhancements
Skills
Advancement: Common
Weapons, Underslung
Cheap Weapons
Weapons, CC (hands(1))
Weapons, CC (hands(2))
Cheap Weapons CC
Services
Weapons, Marksman (hands(2))
Weapons, Consumable (inventory(1))
Weapons, Consumable (inventory(2))
Mystic
Gear (hands(1))
Gear (inventory(2))
Gear (inventory(1))
Skills
Skills