Mercenary [Tomb Guardian]

(Entry)
Type: model
Categories: Players, Mercenary, Tomb Guardian, Positionals
EntryId: 0ffa-4b3d-3176-c8a9
Hidden: false
Costs: 130000 TV
Options (1)
Rules (3)
Loner (4+)
If this player wishes to use a team re-roll, roll a D6. If you roll equal to or higher than the target number shown in brackets, this player may use the team re-roll as normal. Otherwise, the original result stands without being re-rolled but the team re-roll is lost just as if it had been used. This Trait must still be used if the player is Prone or has lost their Tackle Zone.
Regeneration
After a Casualty roll has been made against this player, roll a D6. On a roll of 4+, the Casualty roll is discarded without effect and the player is placed in the Reserves box rather than the Casualty box of their team dugout. On a roll of 1-3, however, the result of the Casualty roll is applied as normal. This Trait may still be used if the player is Prone, Stunned, or has lost their Tackle Zone.
Decay
If this player suffers a Casualty result on the Injury table, there is a +1 modifier applied to all rolls made against this player on the Casualty table.

Profiles:

Player MASTAGPAAVSkills & TraitsPrimarySecondaryCost
Tomb Guardian

4

5

5

-

10

Decay, Regeneration

S

AG

100000

Modifiers:

set hidden true
1+ Freebooters in roster
Used By (1)
Tomb Kings Team(Catalogue)