Break Tackle

(Entry)
Type: upgrade
Categories: [S]trength
EntryId: 0ece-9309-c7da-d7a4
Hidden: false

Constraints:

max: 1
Rules (1)
Break Tackle
Once during their activation, after making an Agility test in order to Dodge, this player may modify the dice roll by +1 if their Strength characteristic is 4 or less, or by +2 if their Strength characteristic is 5 or more.
Used By (41)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)